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AI Insights · Timothy · October 2022

Top 5 2D Realistic Games Performance in Lithuania, Q3 2022

Discover the performance trends of the top 5 2D realistic games in Lithuania during Q3 2022, including downloads, revenue, and active users.

Top 5 2D Realistic Games Performance in Lithuania, Q3 2022

In Q3 2022, the top 5 2D realistic games on a unified platform in Lithuania exhibited varying performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at their performance:

Teen Patti Gold:3 Patti Rummy from Moonfrog saw a mixed trend in weekly downloads, starting strong with numbers around 27.8K and peaking at 47K in the last week of July. However, the downloads dropped significantly in September, reaching as low as 3.6K by the end of the quarter. The game's weekly active users fluctuated, peaking at about 248K at the end of August and then declining to approximately 193K by the end of September.

Tongits Go - Mines Pusoy by Playjoy experienced an initial increase in weekly downloads, peaking at 31.9K in early August before dropping sharply to 468 by the end of September. The game's weekly active users followed a similar trend, growing to about 147K in early August and then declining to around 85.2K by the end of the quarter.

VNG ZingPlay Game Studios' ZingPlay - Game bài - Tien Len had a modest performance in weekly downloads, peaking at 2.7K in late August before dropping to 239 by the end of September. The weekly active users saw a gradual increase, reaching 8.1K in late August before declining to approximately 5.7K by the end of the quarter.

Makeup Stylist: Makeup Game from Gametertain showed a peak in weekly downloads at 3.3K in early July, then experienced a steady decline, ending at 44 downloads by the end of September. Active users for this game also saw a peak at around 11.6K in mid-July but decreased to approximately 5.5K by the end of the quarter.

8 Ball Pool by Miniclip.com demonstrated consistent performance in weekly downloads, starting at 798 and gradually increasing to 1.2K by mid-September. The game’s weekly revenue remained relatively stable, averaging around $1K throughout the quarter, with a slight peak at $1.2K in early July. Weekly active users for 8 Ball Pool maintained a consistent range, peaking at approximately 26.5K in mid-September.

These insights are derived from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022